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AI Insights · Timothy · January 2021

Arcade Sports Apps Dominate Europe in Q4 2020

The top 5 arcade sports applications saw varying trends in downloads, revenue, and active users in Europe during Q4 2020, as reported by Sensor Tower. Detailed performance metrics highlight the popularity and user engagement of these games.

Arcade Sports Apps Dominate Europe in Q4 2020

As the year 2020 wound down, the Arcade Sports category witnessed some interesting dynamics among the top applications in Europe. Sensor Tower's data provides a glimpse into the performance of these games, offering a snapshot of user preferences and engagement.

Mini Football - Soccer game by Miniclip.com started strong with over 1.4M downloads in the last week of September but saw a gradual decline to 219K by the end of December. Weekly active users followed a similar trend, peaking at over 2M in early October and settling at 702K towards the year's end. The revenue for the game also reflected a downward trend, from around $260K to $131K in the same period.

MASOMO LIMITED's Head Ball 2 - Soccer Game maintained a consistent download rate, with numbers hovering around 370K-430K from late September to December. The game's weekly active users saw a slight uptick in November, reaching as high as 3M, before descending to 2.8M by the end of December. The weekly revenue figures remained relatively stable, with a slight increase to $181K in the final week of 2020.

First Touch Games Ltd.'s Score! Hero experienced steady downloads, ranging from 183K to 149K from September to December. The game's active user base showed resilience, with numbers around 1.6M-1.3M during the same period. Revenue for Score! Hero peaked at $53K in the last week of December.

The newcomer Basketball Arena - Sports Game, also from MASOMO LIMITED, showed an impressive growth in downloads from 15K in late September to a staggering 605K in the week leading to Christmas. The active user count mirrored this growth, rocketing from 37K to over 1M in the same timeframe. The revenue for the game showed a significant jump, reaching $53K in the third week of December.

Lastly, Voodoo's Jump Dunk 3D launched in December and rapidly caught the attention of users, with downloads skyrocketing from 141 to 928K in just a month. Active user numbers also soared from a mere 96 to an impressive 1.6M by the end of December. Although revenue was not a highlight for this game, it did see a rise from $10 to $668 in the span of a month.

For more detailed insights on the performance of these apps and others in the category, Sensor Tower remains a reliable source, offering in-depth analytics and trends in the mobile app landscape.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2021